#pragma once
#include "geomnode.h"

class SphereNode :
	public GeomNode
{
public:
	SphereNode(float fRad);
	SphereNode(float fRad, int iResSlice, int iResStack);
	~SphereNode(void);

private:
	float fRadius;
	int iResSta;
	int iResSli;
	void Build();
};
